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Pacts & Blades provides basic system rules with a Moorcockian flavor, it does not provide any setting information or descriptive text to help Judges and players acclimate to the system.
This zine sets you up with tables and tools that will help you generate the campaign’s bizarre environment through random rolls in an organic and readily usable way—something practical to be rolled during sessions, or when preparing adventures for the more cautious Judge
In this issue you will find:
A random generator to quickly seed your adventures with CHAOS CREATURES, a MOORCOCKIAN SCENARIO GENERATOR to aid you in plotting the perfect weird and perilous adventure,
Two alternative rules which enhance your Pact magic with Order and Chaos through ALIGNMENT POINTS, as well as with a BARGAIN system to mitigate Partial Successes with cards. This cards have the incredible art from @BProsaiko